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15 Şubat 2012 Çarşamba

Super Mario Galaxy Cheats, Codes, Cheat Codes, Unlockables for Wii

Play as Luigi
Collect all 120 Stars. Then, go to Rosalina on the Comet Observatory, and request to fight Bowser again. Defeat Bowser to view an alternate ending. Once the credits finish, you will get a message saying Luigi is now playable. Luigi is just like Mario, but he jumps higher, runs faster, and has lower traction.

Grand Finale Galaxy

Collect all 120 Stars with Luigi, and defeat Bowser to unlock the Grand Finale Galaxy for both Mario and Luigi, which is the Star Festival seen in the beginning of the game.

Star 121

Collect 100 Purple Coins in the Grand Finale Galaxy to get the final Star.

Watermelons instead of coconuts

Collect 9,999 Star Bits in the Hub to change all coconuts in the game to watermelons.

View number of lives lost

Collect the final star in the Grand Finale Galaxy with both Mario and Luigi. The information from your saved game file will now include the number of times you lost a life.

Flying Mario

To get flying Mario, you need to get the sixth Grand Star that will open two new domes, "The Garden" and "The Gate". Enter "The Gate" dome, and talk to the red Luma that gives you a challenge to get all 100 purple coins. He will give you a red star that makes you fly after you spin in midair. After finishing that challenge, the same red stars will appear in the observatory to make Mario fly.

Higher jumps

To jump even higher than a triple jump, first do a triple jump. At the peak of your third jump, spin. This will make you jump higher so you can reach things that are too high to reach with a triple jump.

Homing attack

Spin in mid-air, then immediately press Z to hit the nearest target.

Super ground pound

Note: For a better effect, do the following at a high angle. Jump and spin. As soon as you see the light, ground pound. Mario will do a cannonball, then slam on his legs with his hands in the air. This is more powerful than a normal spin.

Assistant

While playing the game, use a second Wii-mote. Although a second player will not appear, the second Wii-mote will have its own pointer, allowing another player to assist by collecting items and helping Mario's jumps.

Sleeping MarioAllow the game to idle for approximately one minute, and Mario will go to sleep.

Rosalina's bubble

Go to where Polara and Rosalina stand together by the beacon. Stand far enough away from Rosalina so that the talk sign does not appear. Then, try to jump on Rosalina. A bubble will form around her.

Attack Rosalina

Go to the room where Rosalina is standing. Zoom in, aim at her, and press B to fire a Star Bit at her. When it hits her she will jump because it scares her, and it will hurt her.

Jump towards the Beacon without being carried back to the platform

Perform a long jump (press Z then A while running) towards the Beacon (the big yellow ball off the platform where Rosalina is standing). If timed correctly, you will land under the Beacon without being carried away until you slide further away from the Beacon.

Flip the screen

Note: You must have the Engine Room dome unlocked. Go outside of the dome. Move slightly to the left, then jump off the platform, and slide down the curtain. After falling off the curtain, immediately Ground Pound and fall into space. A bubble will carry Mario or Luigi back up to the Engine Room. While he is going up, the screen will flip for about two seconds. Note: This may not work every time.

Defeating Bowser

As you are running up the stairs to fight Bowser for the final time, collect the 6 Life Mushroom and Life Shroom. You will first be on a sphere with spiky plants. Bowser will roll into a brick ball and chase you. When he is nearby, spin. Do this two times. Next, you will be at a rock with little plant things. He will breathe fire. Protect yourself by hiding behind the plant things. He will then curl up into his spiky shell and come at you fast. When he is close, hit the plant thing at him. Do this until you are at where you usually fight Bowser. Make him ground pound the glass and burn his tail. Hit him once, then hit him again when he is on his back. The last time you do this he will spin very fast. Time it, then hit him.

Pokemon reference in Buoy Base Galaxy

Above the tower where you collect the Blue Star Pieces is a little planetoid that is a sphere with two red panels on top and a lighter bottom with a screw in the middle. It looks exactly like a Pokeball.

Easy lives in Comet Observatory

At the Comet Observatory, run around and collect the 1-Up Mushrooms. Then, go into a Dome, come back out, and all the 1-Up Mushrooms will have respawned. Note: More 1-Up Mushrooms can be collected after you unlock the Red Star.

Shortcut in Deep Dark Galaxy

You can use the cannon on the beach for a shortcut. Normally you would need to use the cannon to shoot yourself to the nearby planet to get a Fire Flower then use the Jump Star to return to the beach so that you can light the two torches to open the door on the first Star, or the three torches to make the Ice Flower appear on the second Star. However, if you get in the cannon and turn it all the way to the left as far as it will go, you will see two yellow platforms moving up and down. Watch them carefully. When the farthest platform is up, line your crosshairs up with the side of it. Then, wait until the closest platform goes back up, and fire yourself in that direction. If timed correctly, the platforms will have switched again and you will hit the side of the furthest platform and fall on the ground. You must hit the wall or you will overshoot and die. This will put you inside the "bowel" area without opening the door on the first Star. If you are on the second Star, you will not have to worry about getting the Ice Flower to cross the lake and jump the faucets. You can just proceed right and climb the poles to get to the Bubble Shooter.

Getting Garbage Dump Star in Dreadnought Galaxy

This Star is difficult to get because the bombs do not seem to explode fast enough. First, place a bomb on all of the little yellow circles that you shoot to make a coin. This will provide the best blast coverage, so you will need six bombs. When the level starts, long jump the left-most bomb. Take it, run forward a bit, and throw it at the furthest left side yellow dot. Next, long jump back to the second bomb (from the left), and take that bomb. Turn around, and throw it. The bomb should land just about on the left side middle dot. Get the third bomb, and do the same thing. It should land just about on the right side middle dot. Next, take the fourth bomb, and run forward a bit. Throw it at the furthest right side dot. Long jump back to the first bomb again. It should be just barely shooting out another bomb. Take it, and throw it at the closest left side dot. Finally, get the second bomb (from the left), and toss it at the closest right side dot. When you pick up that last bomb, you should have about fourteen seconds remaining on the clock, and must have at least eleven seconds. It is important to take the second bomb for the closest right side dot because it lights when you pick it up. The bomb will already be active while you run to the dot. It is also important to get the bombs as close to the yellow dots as possible and execute all your moves flawlessly (no unnecessary jumps or spins) as every second counts. This will require some practice. You must experiment with how far Mario can throw the bombs. For the left and right furthest dots, try throwing them when you are even with the closest dots.

Quick start when racing Cosmic Mario in Honeyhive Galaxy

Before the race begins, hold Forward. Press Z to crouch when the timer reaches "2", then immediately press A when the race begins. If done correctly, Mario will turn yellow briefly and get a quicker start.

Defeating Cosmic Mario in Honeyhive Galaxy

When racing against Cosmic Mario, perform long jumps to reach the goal quicker.

Easy Star Bits in Sling Pod Galaxy

There is a comet where there are a lot of Star Bits. Grab onto the nearest grey tree, and collect all the Star Bits. You will get an extra life because of the number of Star Bits. Once you have collected all of the Star Bits, intentionally fall into the black hole. You will not lose a life because of the previously awarded extra life. After you have jumped into the black hole, you will respawn at the last grey tree you were on. Collect all the Star Bit again, and jump off. Continue doing this to get as many Star Bits as desired. Each time will result in about fifty Star Bits.

Easy lives in Space Junk Galaxy

Select the Tarantox's Tangled Web Star. Play through the level until you get to the glass-covered planet. If you have not already done so, feed the Hungry Luma fifty Star Bits. Use the Launch Star it creates to go to the Yoshi head planet. Then, without killing them, collect as many Goombas as possible, and get them to follow you. You will need at least eight of them. Jump and keep bouncing on them without hitting the ground. A number should appear that counts up to "7". On the eighth Goomba, you will start getting extra lives for every Goomba you bounce on. It is possible to get more than ten extra lives per attempt.

Pikmin reference in Space Junk GalaxyOne of the planets is shaped like Captain Olimar's rocket ship that appeared in Pikmin and Pikmin 2.

Bonus stages (demo version)

At the main menu, hold 1 + 2 and press A + B to access two hidden stages.

Super Mario 3D Land Cheats, Codes, Cheat Codes, Unlockables for Nintendo 3DS

Special World
Successfully complete World 8 to unlock Special World 1.

Play as Luigi

Go to Special World 1, and complete the castle to unlock Luigi. When you see an "L" in a circle on the touch screen below the world map, tap it to play as Luigi.

Final level

Get a 5 star icon on your saved game file to unlock the final level.

Star Medal levels

Get the indicated number of Star Medals to unlock the corresponding Star Medal level:

S1-Bowser: 110 Star Medals

S2-Airship: 120 Star Medals
S3-Airship: 140 Star Medals
S4-Airship: 160 Star Medals
S5-Bowser: 180 Star Medals
S6-Airship: 200 Star Medals
S7-Bowser: 220 Star Medals
S8-1: 230 Star Medals
S8-2: 240 Star Medals
S8-3: 250 Star Medals
S8-4: 260 Star Medals
S8-5: 270 Star Medals
S8-Bowser: 290 Star Medals
W1-4: 3 Star Medals
W3-5: 15 Star Medals
W4-3: 30 Star Medals
W5-3: 40 Star Medals
W5-Bowser: 50 Star Medals
W6-5: 60 Star Medals
W7-3: 70 Star Medals
W8-3: 80 Star Medals
W8-Bowser 1: 90 Star Medals
W8-Bowser 2: 100 Star Medals

Saved game star icons

Successfully complete one of the following tasks to get one additional star on your saved game file.
Note:
Die fewer than five times in each level to make the stars more shiny.


1. Defeat Bowser in World 8's last level.
2. Successfully complete all levels with Mario.
3. Successfully complete all levels with Luigi.
4. Collect the gold flag on all levels.
5. Collect all star coins.


Photo album
Successfully complete the indicated task to unlock the corresponding photo.


Note: To view the photographs, reach the Blue Mushroom house in World 3.


Photo #2: Successfully complete World 1.
Photo #3: Successfully complete World 2.
Photo #4: Successfully complete World 3.
Photo #5: Successfully complete World 4.
Photo #6: Successfully complete World 5.
Photo #7: Successfully complete World 6.
Photo #8: Successfully complete World 7.
Photo #9: Successfully complete the game with Mario.
Photo #10: Successfully complete the game with Luigi.
Photo #11: Unlock Special World.
Photo #12: Successfully complete Special World, then complete the game.


Flagpole effects
Hit the flagpole at the end of a level with the last digit of your time ending in one of the following numbers to get the corresponding effect:
Balloons: Have the last digit of your time be a "6" to have balloons appear.
Fireworks: Have the last digit of your time be a "3" to have fireworks appear.
Streamers: Have the last digit of your time be a "1" to have streamers appear.


Test level
Remain idle at the title screen until a level preview begins. Continue to remain idle, and a test level will start, where you can practice your moves and play in a 3D puzzle.


Alternate title screen
While playing in any Special World, save and exit the game. An alternate video will play at the main menu. To disable this effect, save and exit the game while playing in one of the first eight worlds.


Super Mario without hat and Little Mario with hat
Get 1,110 lives (triple-crown icon), and change into Super Mario or Super Luigi form to be hatless. Change into Little Mario or Little Luigi to be wearing a hat.


Golden Tanooki suit
Fail a level repeatedly to get an item box with a golden Tanooki leaf to appear. Hit the box to get a Tanooki suit, which makes you invincible.


Turning into a statue
Collect a grey Tanooki leaf in the Special World, and a red or green bandanna will appear around your neck. Perform a Ground Pound to turn into a statue.


Extra lives
Reach the goal post while holding an item to convert it into an extra life.In an airship with Boom Boom, jump on her head and remain there. She will bounce, and you will get extra lives.


Note: Do not stay there too long or you will lose your power-up.


Infinite lives in World 1-2
Find the three Koopa Troopas and three coin blocks immediately after the checkpoint flag in World 1-2. Step on the first long coin block on the ground, then walk down onto the Koopa Troopa below when it moves directly below the coin block. If timed correctly, you can bounce off the Koopa Troopa repeatedly and get unlimited lives.


Warp to World 2 in World 1-2
In World 1-2, there are three "?" coin blocks after the flag pole. Jump on top of one of them, then jump further up and away from the screen. You will land on a narrow ledge. Run past this part of the level. When you reach a gap in the higher area, jump over it, and keep running to reach an orange pipe that will take you to World 2.


Warp to World 5 in World 4-2
In World 4-2, near the end of the level, while jumping up the large shaft via the spotted bouncy platforms, use the last bouncy platform to angle your jump to left to reach a narrower shaft.


Note: You may need to do some wall jumps. Go up and to the right. Run all the way to the right to reach an orange pipe that will take you to World 5.


Finding hidden items
If Mario looks up while playing the game, try to go where he is looking to find hidden coins and extra life blocks.


Microphone features
Blow into the mic to blow away all the dandelions and automatically collect any hidden coins. Additionally, blow into the mic to blow away any ink on the screen from the ink black piranha plants.


Luigi in photos
Shake the 3DS when viewing the photo from World 4. You will eventually see Luigi jump up from behind the castle wall in the background.


Super Mario Bros. 3 reference
Die ten times in a row, and a P-wing from Super Mario Bros. 3 will appear. Use it to reach the end of the level.


The Legend Of Zelda reference
In World 5-2, have a Fire Flower. Reach the part where you are under a large "X", with a giant spiky pole circling above. Move to the left to find four lanterns. Light all four of them to hear the "secret" sound from The Legend Of Zelda, and get some extra coins and a medal.